220 lines
7.0 KiB
Rust
220 lines
7.0 KiB
Rust
use crate::exercise::{CompiledExercise, Exercise, Mode, State};
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use console::style;
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use indicatif::{ProgressBar, ProgressStyle};
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use std::env;
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// Verify that the provided container of Exercise objects
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// can be compiled and run without any failures.
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// Any such failures will be reported to the end user.
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// If the Exercise being verified is a test, the verbose boolean
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// determines whether or not the test harness outputs are displayed.
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pub fn verify<'a>(
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exercises: impl IntoIterator<Item = &'a Exercise>,
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progress: (usize, usize),
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verbose: bool,
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success_hints: bool,
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) -> Result<(), &'a Exercise> {
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let (num_done, total) = progress;
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let bar = ProgressBar::new(total as u64);
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let mut percentage = num_done as f32 / total as f32 * 100.0;
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bar.set_style(ProgressStyle::default_bar()
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.template("Progress: [{bar:60.green/red}] {pos}/{len} {msg}")
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.progress_chars("#>-")
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);
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bar.set_position(num_done as u64);
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bar.set_message(format!("({:.1} %)", percentage));
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for exercise in exercises {
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let compile_result = match exercise.mode {
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Mode::Test => compile_and_test(exercise, RunMode::Interactive, verbose, success_hints),
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Mode::Compile => compile_and_run_interactively(exercise, success_hints),
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Mode::Clippy => compile_only(exercise, success_hints),
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};
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if !compile_result.unwrap_or(false) {
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return Err(exercise);
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}
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percentage += 100.0 / total as f32;
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bar.inc(1);
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bar.set_message(format!("({:.1} %)", percentage));
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}
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Ok(())
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}
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enum RunMode {
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Interactive,
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NonInteractive,
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}
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// Compile and run the resulting test harness of the given Exercise
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pub fn test(exercise: &Exercise, verbose: bool) -> Result<(), ()> {
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compile_and_test(exercise, RunMode::NonInteractive, verbose, false)?;
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Ok(())
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}
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// Invoke the rust compiler without running the resulting binary
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fn compile_only(exercise: &Exercise, success_hints: bool) -> Result<bool, ()> {
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let progress_bar = ProgressBar::new_spinner();
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progress_bar.set_message(format!("Compiling {exercise}..."));
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progress_bar.enable_steady_tick(100);
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let _ = compile(exercise, &progress_bar)?;
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progress_bar.finish_and_clear();
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Ok(prompt_for_completion(exercise, None, success_hints))
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}
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// Compile the given Exercise and run the resulting binary in an interactive mode
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fn compile_and_run_interactively(exercise: &Exercise, success_hints: bool) -> Result<bool, ()> {
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let progress_bar = ProgressBar::new_spinner();
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progress_bar.set_message(format!("Compiling {exercise}..."));
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progress_bar.enable_steady_tick(100);
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let compilation = compile(exercise, &progress_bar)?;
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progress_bar.set_message(format!("Running {exercise}..."));
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let result = compilation.run();
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progress_bar.finish_and_clear();
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let output = match result {
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Ok(output) => output,
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Err(output) => {
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warn!("Ran {} with errors", exercise);
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println!("{}", output.stdout);
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println!("{}", output.stderr);
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return Err(());
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}
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};
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Ok(prompt_for_completion(exercise, Some(output.stdout), success_hints))
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}
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// Compile the given Exercise as a test harness and display
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// the output if verbose is set to true
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fn compile_and_test(exercise: &Exercise, run_mode: RunMode, verbose: bool, success_hints: bool) -> Result<bool, ()> {
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let progress_bar = ProgressBar::new_spinner();
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progress_bar.set_message(format!("Testing {exercise}..."));
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progress_bar.enable_steady_tick(100);
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let compilation = compile(exercise, &progress_bar)?;
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let result = compilation.run();
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progress_bar.finish_and_clear();
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match result {
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Ok(output) => {
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if verbose {
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println!("{}", output.stdout);
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}
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if let RunMode::Interactive = run_mode {
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Ok(prompt_for_completion(exercise, None, success_hints))
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} else {
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Ok(true)
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}
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}
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Err(output) => {
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warn!(
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"Testing of {} failed! Please try again. Here's the output:",
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exercise
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);
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println!("{}", output.stdout);
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Err(())
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}
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}
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}
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// Compile the given Exercise and return an object with information
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// about the state of the compilation
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fn compile<'a, 'b>(
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exercise: &'a Exercise,
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progress_bar: &'b ProgressBar,
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) -> Result<CompiledExercise<'a>, ()> {
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let compilation_result = exercise.compile();
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match compilation_result {
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Ok(compilation) => Ok(compilation),
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Err(output) => {
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progress_bar.finish_and_clear();
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warn!(
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"Compiling of {} failed! Please try again. Here's the output:",
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exercise
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);
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println!("{}", output.stderr);
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Err(())
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}
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}
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}
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fn prompt_for_completion(exercise: &Exercise, prompt_output: Option<String>, success_hints: bool) -> bool {
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let context = match exercise.state() {
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State::Done => return true,
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State::Pending(context) => context,
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};
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match exercise.mode {
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Mode::Compile => success!("Successfully ran {}!", exercise),
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Mode::Test => success!("Successfully tested {}!", exercise),
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Mode::Clippy => success!("Successfully compiled {}!", exercise),
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}
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let no_emoji = env::var("NO_EMOJI").is_ok();
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let clippy_success_msg = if no_emoji {
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"The code is compiling, and Clippy is happy!"
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} else {
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"The code is compiling, and 📎 Clippy 📎 is happy!"
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};
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let success_msg = match exercise.mode {
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Mode::Compile => "The code is compiling!",
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Mode::Test => "The code is compiling, and the tests pass!",
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Mode::Clippy => clippy_success_msg,
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};
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println!();
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if no_emoji {
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println!("~*~ {success_msg} ~*~")
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} else {
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println!("🎉 🎉 {success_msg} 🎉 🎉")
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}
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println!();
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if let Some(output) = prompt_output {
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println!("Output:");
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println!("{}", separator());
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println!("{output}");
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println!("{}", separator());
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println!();
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}
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if success_hints {
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println!("Hints:");
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println!("{}", separator());
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println!("{}", exercise.hint);
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println!("{}", separator());
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println!();
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}
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println!("You can keep working on this exercise,");
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println!(
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"or jump into the next one by removing the {} comment:",
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style("`I AM NOT DONE`").bold()
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);
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println!();
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for context_line in context {
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let formatted_line = if context_line.important {
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format!("{}", style(context_line.line).bold())
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} else {
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context_line.line.to_string()
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};
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println!(
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"{:>2} {} {}",
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style(context_line.number).blue().bold(),
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style("|").blue(),
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formatted_line
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);
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}
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false
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}
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fn separator() -> console::StyledObject<&'static str> {
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style("====================").bold()
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}
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