32 lines
751 B
Rust
32 lines
751 B
Rust
// threads1.rs
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// Make this compile and run! Execute 'rustlings hint threads1' for hints :)
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// This program should wait until all the spawned threads have finished before exiting.
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// I AM NOT DONE
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use std::thread;
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use std::time::Duration;
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fn main() {
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let mut handles = vec![];
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for i in 0..10 {
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thread::spawn(move || {
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thread::sleep(Duration::from_millis(250));
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println!("thread {} is complete", i);
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});
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}
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let mut completed_threads = 0;
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for handle in handles {
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// TODO: a struct is returned from thread::spawn, can you use it?
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completed_threads += 1;
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}
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if completed_threads != 10 {
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panic!("Oh no! All the spawned threads did not finish!");
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}
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}
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