Merge branch '5.0-dev'

This commit is contained in:
mokou 2022-07-15 14:31:49 +02:00
commit c791cf4232
134 changed files with 1288 additions and 1064 deletions

20
.github/workflows/rust.yml vendored Normal file
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@ -0,0 +1,20 @@
name: Rustlings Tests
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
env:
CARGO_TERM_COLOR: always
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Build
run: cargo build --verbose
- name: Run tests
run: cargo test --verbose

1
.gitignore vendored
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@ -9,3 +9,4 @@ rust-project.json
.idea .idea
.vscode .vscode
*.iml *.iml
*.o

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@ -21,7 +21,7 @@ _implement a new feature! ➡️ [open an Issue to discuss it first, then a Pull
`rustlings` is basically a glorified `rustc` wrapper. Therefore the source code `rustlings` is basically a glorified `rustc` wrapper. Therefore the source code
isn't really that complicated since the bulk of the work is done by `rustc`. isn't really that complicated since the bulk of the work is done by `rustc`.
`src/main.rs` contains a simple `clap` CLI that loads from `src/verify.rs` and `src/run.rs`. `src/main.rs` contains a simple `argh` CLI that connects to most of the other source files.
<a name="addex"></a> <a name="addex"></a>
### Adding an exercise ### Adding an exercise
@ -29,7 +29,7 @@ isn't really that complicated since the bulk of the work is done by `rustc`.
The first step is to add the exercise! Name the file `exercises/yourTopic/yourTopicN.rs`, make sure to The first step is to add the exercise! Name the file `exercises/yourTopic/yourTopicN.rs`, make sure to
put in some helpful links, and link to sections of the book in `exercises/yourTopic/README.md`. put in some helpful links, and link to sections of the book in `exercises/yourTopic/README.md`.
Next make sure it runs with `rustlings`. The exercise metadata is stored in `info.toml`, under the `exercises` array. The order of the `exercises` array determines the order the exercises are run by `rustlings verify`. Next make sure it runs with `rustlings`. The exercise metadata is stored in `info.toml`, under the `exercises` array. The order of the `exercises` array determines the order the exercises are run by `rustlings verify` and `rustlings watch`.
Add the metadata for your exercise in the correct order in the `exercises` array. If you are unsure of the correct ordering, add it at the bottom and ask in your pull request. The exercise metadata should contain the following: Add the metadata for your exercise in the correct order in the `exercises` array. If you are unsure of the correct ordering, add it at the bottom and ask in your pull request. The exercise metadata should contain the following:
```diff ```diff
@ -43,7 +43,7 @@ Add the metadata for your exercise in the correct order in the `exercises` array
... ...
``` ```
The `mode` attribute decides whether Rustlings will only compile your exercise, or compile and test it. If you have tests to verify in your exercise, choose `test`, otherwise `compile`. The `mode` attribute decides whether Rustlings will only compile your exercise, or compile and test it. If you have tests to verify in your exercise, choose `test`, otherwise `compile`. If you're working on a Clippy exercise, use `mode = "clippy"`.
That's all! Feel free to put up a pull request. That's all! Feel free to put up a pull request.
@ -67,19 +67,19 @@ changes. There's a couple of things to watch out for:
#### Write correct commit messages #### Write correct commit messages
We follow the [Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0-beta.4/) We follow the [Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0-beta.4/)
specification, because it makes it easier to generate changelogs automatically. specification.
This means that you have to format your commit messages in a specific way. Say This means that you have to format your commit messages in a specific way. Say
you're working on adding a new exercise called `foobar1.rs`. You could write you're working on adding a new exercise called `foobar1.rs`. You could write
the following commit message: the following commit message:
``` ```
feat: Add foobar1.rs exercise feat: add foobar1.rs exercise
``` ```
If you're just fixing a bug, please use the `fix` type: If you're just fixing a bug, please use the `fix` type:
``` ```
fix(verify): Make sure verify doesn't self-destruct fix(verify): make sure verify doesn't self-destruct
``` ```
The scope within the brackets is optional, but should be any of these: The scope within the brackets is optional, but should be any of these:
@ -96,7 +96,7 @@ When the commit also happens to close an existing issue, link it in the message
body: body:
``` ```
fix: Update foobar fix: update foobar
closes #101029908 closes #101029908
``` ```
@ -104,13 +104,13 @@ closes #101029908
If you're doing simple changes, like updating a book link, use `chore`: If you're doing simple changes, like updating a book link, use `chore`:
``` ```
chore: Update exercise1.rs book link chore: update exercise1.rs book link
``` ```
If you're updating documentation, use `docs`: If you're updating documentation, use `docs`:
``` ```
docs: Add more information to Readme docs: add more information to Readme
``` ```
If, and only if, you're absolutely sure you want to make a breaking change If, and only if, you're absolutely sure you want to make a breaking change
@ -118,7 +118,7 @@ If, and only if, you're absolutely sure you want to make a breaking change
explain the breaking change in the message body: explain the breaking change in the message body:
``` ```
fix!: Completely change verification fix!: completely change verification
BREAKING CHANGE: This has to be done because lorem ipsum dolor BREAKING CHANGE: This has to be done because lorem ipsum dolor
``` ```
@ -126,6 +126,5 @@ BREAKING CHANGE: This has to be done because lorem ipsum dolor
#### Pull Request Workflow #### Pull Request Workflow
Once you open a Pull Request, it may be reviewed or labeled (or both) until Once you open a Pull Request, it may be reviewed or labeled (or both) until
the maintainers accept your change. Then, [bors](https://github.com/bors) will the maintainers accept your change. Please be patient, it may take some time
run the test suite with your changes and if it's successful, automatically for this to happen!
merge it in!

2
Cargo.lock generated
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@ -459,7 +459,7 @@ checksum = "f497285884f3fcff424ffc933e56d7cbca511def0c9831a7f9b5f6153e3cc89b"
[[package]] [[package]]
name = "rustlings" name = "rustlings"
version = "4.7.1" version = "4.8.0"
dependencies = [ dependencies = [
"argh", "argh",
"assert_cmd", "assert_cmd",

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@ -1,7 +1,7 @@
[package] [package]
name = "rustlings" name = "rustlings"
version = "4.8.0" version = "4.8.0"
authors = ["mokou <mokou@fastmail.com>", "Carol (Nichols || Goulding) <carol.nichols@gmail.com>"] authors = ["Liv <mokou@fastmail.com>", "Carol (Nichols || Goulding) <carol.nichols@gmail.com>"]
edition = "2021" edition = "2021"
[dependencies] [dependencies]
@ -24,6 +24,3 @@ path = "src/main.rs"
assert_cmd = "0.11.0" assert_cmd = "0.11.0"
predicates = "1.0.1" predicates = "1.0.1"
glob = "0.3.0" glob = "0.3.0"
[features]
exercises = []

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@ -44,9 +44,9 @@ Start-BitsTransfer -Source https://raw.githubusercontent.com/rust-lang/rustlings
To install Rustlings. Same as on MacOS/Linux, you will have access to the `rustlings` command after it. To install Rustlings. Same as on MacOS/Linux, you will have access to the `rustlings` command after it.
When you get a permission denied message then you have to exclude the directory where you placed the rustlings in your virus-scanner If you get a permission denied message, you might have to exclude the directory where you cloned Rustlings in your antivirus.
## Browser: ## Browser
[Run on Repl.it](https://repl.it/github/rust-lang/rustlings) [Run on Repl.it](https://repl.it/github/rust-lang/rustlings)
@ -150,24 +150,6 @@ cargo uninstall rustlings
Now you should be done! Now you should be done!
## Completion
Rustlings isn't done; there are a couple of sections that are very experimental and don't have proper documentation. These include:
- Errors (`exercises/errors/`)
- Option (`exercises/option/`)
- Result (`exercises/result/`)
- Move Semantics (could still be improved, `exercises/move_semantics/`)
Additionally, we could use exercises on a couple of topics:
- Structs
- Better ownership stuff
- `impl`
- ??? probably more
If you are interested in improving or adding new ones, please feel free to contribute! Read on for more information :)
## Contributing ## Contributing
See [CONTRIBUTING.md](./CONTRIBUTING.md). See [CONTRIBUTING.md](./CONTRIBUTING.md).

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@ -1,98 +0,0 @@
// advanced_errs1.rs
// Remember back in errors6, we had multiple mapping functions so that we
// could translate lower-level errors into our custom error type using
// `map_err()`? What if we could use the `?` operator directly instead?
// Make this code compile! Execute `rustlings hint advanced_errs1` for
// hints :)
// I AM NOT DONE
use std::num::ParseIntError;
use std::str::FromStr;
// This is a custom error type that we will be using in the `FromStr`
// implementation.
#[derive(PartialEq, Debug)]
enum ParsePosNonzeroError {
Creation(CreationError),
ParseInt(ParseIntError),
}
impl From<CreationError> for ParsePosNonzeroError {
fn from(e: CreationError) -> Self {
// TODO: complete this implementation so that the `?` operator will
// work for `CreationError`
}
}
// TODO: implement another instance of the `From` trait here so that the
// `?` operator will work in the other place in the `FromStr`
// implementation below.
// Don't change anything below this line.
impl FromStr for PositiveNonzeroInteger {
type Err = ParsePosNonzeroError;
fn from_str(s: &str) -> Result<PositiveNonzeroInteger, Self::Err> {
let x: i64 = s.parse()?;
Ok(PositiveNonzeroInteger::new(x)?)
}
}
#[derive(PartialEq, Debug)]
struct PositiveNonzeroInteger(u64);
#[derive(PartialEq, Debug)]
enum CreationError {
Negative,
Zero,
}
impl PositiveNonzeroInteger {
fn new(value: i64) -> Result<PositiveNonzeroInteger, CreationError> {
match value {
x if x < 0 => Err(CreationError::Negative),
x if x == 0 => Err(CreationError::Zero),
x => Ok(PositiveNonzeroInteger(x as u64)),
}
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_parse_error() {
// We can't construct a ParseIntError, so we have to pattern match.
assert!(matches!(
PositiveNonzeroInteger::from_str("not a number"),
Err(ParsePosNonzeroError::ParseInt(_))
));
}
#[test]
fn test_negative() {
assert_eq!(
PositiveNonzeroInteger::from_str("-555"),
Err(ParsePosNonzeroError::Creation(CreationError::Negative))
);
}
#[test]
fn test_zero() {
assert_eq!(
PositiveNonzeroInteger::from_str("0"),
Err(ParsePosNonzeroError::Creation(CreationError::Zero))
);
}
#[test]
fn test_positive() {
let x = PositiveNonzeroInteger::new(42);
assert!(x.is_ok());
assert_eq!(PositiveNonzeroInteger::from_str("42"), Ok(x.unwrap()));
}
}

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@ -1,202 +0,0 @@
// advanced_errs2.rs
// This exercise demonstrates a few traits that are useful for custom error
// types to implement, especially so that other code can consume the custom
// error type more usefully.
// Make this compile, and make the tests pass!
// Execute `rustlings hint advanced_errs2` for hints.
// Steps:
// 1. Implement a missing trait so that `main()` will compile.
// 2. Complete the partial implementation of `From` for
// `ParseClimateError`.
// 3. Handle the missing error cases in the `FromStr` implementation for
// `Climate`.
// 4. Complete the partial implementation of `Display` for
// `ParseClimateError`.
// I AM NOT DONE
use std::error::Error;
use std::fmt::{self, Display, Formatter};
use std::num::{ParseFloatError, ParseIntError};
use std::str::FromStr;
// This is the custom error type that we will be using for the parser for
// `Climate`.
#[derive(Debug, PartialEq)]
enum ParseClimateError {
Empty,
BadLen,
NoCity,
ParseInt(ParseIntError),
ParseFloat(ParseFloatError),
}
// This `From` implementation allows the `?` operator to work on
// `ParseIntError` values.
impl From<ParseIntError> for ParseClimateError {
fn from(e: ParseIntError) -> Self {
Self::ParseInt(e)
}
}
// This `From` implementation allows the `?` operator to work on
// `ParseFloatError` values.
impl From<ParseFloatError> for ParseClimateError {
fn from(e: ParseFloatError) -> Self {
// TODO: Complete this function
}
}
// TODO: Implement a missing trait so that `main()` below will compile. It
// is not necessary to implement any methods inside the missing trait.
// The `Display` trait allows for other code to obtain the error formatted
// as a user-visible string.
impl Display for ParseClimateError {
// TODO: Complete this function so that it produces the correct strings
// for each error variant.
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
// Imports the variants to make the following code more compact.
use ParseClimateError::*;
match self {
NoCity => write!(f, "no city name"),
ParseFloat(e) => write!(f, "error parsing temperature: {}", e),
}
}
}
#[derive(Debug, PartialEq)]
struct Climate {
city: String,
year: u32,
temp: f32,
}
// Parser for `Climate`.
// 1. Split the input string into 3 fields: city, year, temp.
// 2. Return an error if the string is empty or has the wrong number of
// fields.
// 3. Return an error if the city name is empty.
// 4. Parse the year as a `u32` and return an error if that fails.
// 5. Parse the temp as a `f32` and return an error if that fails.
// 6. Return an `Ok` value containing the completed `Climate` value.
impl FromStr for Climate {
type Err = ParseClimateError;
// TODO: Complete this function by making it handle the missing error
// cases.
fn from_str(s: &str) -> Result<Self, Self::Err> {
let v: Vec<_> = s.split(',').collect();
let (city, year, temp) = match &v[..] {
[city, year, temp] => (city.to_string(), year, temp),
_ => return Err(ParseClimateError::BadLen),
};
let year: u32 = year.parse()?;
let temp: f32 = temp.parse()?;
Ok(Climate { city, year, temp })
}
}
// Don't change anything below this line (other than to enable ignored
// tests).
fn main() -> Result<(), Box<dyn Error>> {
println!("{:?}", "Hong Kong,1999,25.7".parse::<Climate>()?);
println!("{:?}", "".parse::<Climate>()?);
Ok(())
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_empty() {
let res = "".parse::<Climate>();
assert_eq!(res, Err(ParseClimateError::Empty));
assert_eq!(res.unwrap_err().to_string(), "empty input");
}
#[test]
fn test_short() {
let res = "Boston,1991".parse::<Climate>();
assert_eq!(res, Err(ParseClimateError::BadLen));
assert_eq!(res.unwrap_err().to_string(), "incorrect number of fields");
}
#[test]
fn test_long() {
let res = "Paris,1920,17.2,extra".parse::<Climate>();
assert_eq!(res, Err(ParseClimateError::BadLen));
assert_eq!(res.unwrap_err().to_string(), "incorrect number of fields");
}
#[test]
fn test_no_city() {
let res = ",1997,20.5".parse::<Climate>();
assert_eq!(res, Err(ParseClimateError::NoCity));
assert_eq!(res.unwrap_err().to_string(), "no city name");
}
#[test]
fn test_parse_int_neg() {
let res = "Barcelona,-25,22.3".parse::<Climate>();
assert!(matches!(res, Err(ParseClimateError::ParseInt(_))));
let err = res.unwrap_err();
if let ParseClimateError::ParseInt(ref inner) = err {
assert_eq!(
err.to_string(),
format!("error parsing year: {}", inner.to_string())
);
} else {
unreachable!();
};
}
#[test]
fn test_parse_int_bad() {
let res = "Beijing,foo,15.0".parse::<Climate>();
assert!(matches!(res, Err(ParseClimateError::ParseInt(_))));
let err = res.unwrap_err();
if let ParseClimateError::ParseInt(ref inner) = err {
assert_eq!(
err.to_string(),
format!("error parsing year: {}", inner.to_string())
);
} else {
unreachable!();
};
}
#[test]
fn test_parse_float() {
let res = "Manila,2001,bar".parse::<Climate>();
assert!(matches!(res, Err(ParseClimateError::ParseFloat(_))));
let err = res.unwrap_err();
if let ParseClimateError::ParseFloat(ref inner) = err {
assert_eq!(
err.to_string(),
format!("error parsing temperature: {}", inner.to_string())
);
} else {
unreachable!();
};
}
#[test]
fn test_parse_good() {
let res = "Munich,2015,23.1".parse::<Climate>();
assert_eq!(
res,
Ok(Climate {
city: "Munich".to_string(),
year: 2015,
temp: 23.1,
})
);
}
#[test]
#[ignore]
fn test_downcast() {
let res = "São Paulo,-21,28.5".parse::<Climate>();
assert!(matches!(res, Err(ParseClimateError::ParseInt(_))));
let err = res.unwrap_err();
let inner: Option<&(dyn Error + 'static)> = err.source();
assert!(inner.is_some());
assert!(inner.unwrap().is::<ParseIntError>());
}
}

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@ -1,2 +0,0 @@
mod advanced_errs1;
mod advanced_errs2;

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@ -4,7 +4,7 @@
// //
// For these exercises the code will fail to compile when there are clippy warnings // For these exercises the code will fail to compile when there are clippy warnings
// check clippy's suggestions from the output to solve the exercise. // check clippy's suggestions from the output to solve the exercise.
// Execute `rustlings hint clippy1` for hints :) // Execute `rustlings hint clippy1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// clippy2.rs // clippy2.rs
// Make me compile! Execute `rustlings hint clippy2` for hints :) // Execute `rustlings hint clippy2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -0,0 +1,28 @@
// clippy3.rs
// Here's a couple more easy Clippy fixes, so you can see its utility.
// I AM NOT DONE
#[allow(unused_variables, unused_assignments)]
fn main() {
let my_option: Option<()> = None;
if my_option.is_none() {
my_option.unwrap();
}
let my_arr = &[
-1, -2, -3
-4, -5, -6
];
println!("My array! Here it is: {:?}", my_arr);
let my_empty_vec = vec![1, 2, 3, 4, 5].resize(0, 5);
println!("This Vec is empty, see? {:?}", my_empty_vec);
let mut value_a = 45;
let mut value_b = 66;
// Let's swap these two!
value_a = value_b;
value_b = value_a;
println!("value a: {}; value b: {}", value_a, value_b);
}

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@ -1,2 +0,0 @@
mod clippy1;
mod clippy2;

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@ -1,23 +0,0 @@
# Collections
Rusts standard library includes a number of very useful data
structures called collections. Most other data types represent one
specific value, but collections can contain multiple values. Unlike
the built-in array and tuple types, the data these collections point
to is stored on the heap, which means the amount of data does not need
to be known at compile time and can grow or shrink as the program
runs.
This exercise will get you familiar with two fundamental data
structures that are used very often in Rust programs:
* A *vector* allows you to store a variable number of values next to
each other.
* A *hash map* allows you to associate a value with a particular key.
You may also know this by the names [*unordered map* in C++](https://en.cppreference.com/w/cpp/container/unordered_map),
[*dictionary* in Python](https://docs.python.org/3/tutorial/datastructures.html#dictionaries) or an *associative array* in other languages.
## Further information
- [Storing Lists of Values with Vectors](https://doc.rust-lang.org/stable/book/ch08-01-vectors.html)
- [Storing Keys with Associated Values in Hash Maps](https://doc.rust-lang.org/book/ch08-03-hash-maps.html)

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@ -1,4 +0,0 @@
mod hashmap1;
mod hashmap2;
mod vec1;
mod vec2;

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@ -1,6 +1,7 @@
// AsRef and AsMut allow for cheap reference-to-reference conversions. // AsRef and AsMut allow for cheap reference-to-reference conversions.
// Read more about them at https://doc.rust-lang.org/std/convert/trait.AsRef.html // Read more about them at https://doc.rust-lang.org/std/convert/trait.AsRef.html
// and https://doc.rust-lang.org/std/convert/trait.AsMut.html, respectively. // and https://doc.rust-lang.org/std/convert/trait.AsMut.html, respectively.
// Execute `rustlings hint as_ref_mut` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
@ -16,10 +17,10 @@ fn char_counter<T>(arg: T) -> usize {
arg.as_ref().chars().count() arg.as_ref().chars().count()
} }
fn main() { // Squares a number using AsMut. Add the trait bound as is appropriate and
let s = "Café au lait"; // implement the function body.
println!("{}", char_counter(s)); fn num_sq<T>(arg: &mut T) {
println!("{}", byte_counter(s)); ???
} }
#[cfg(test)] #[cfg(test)]
@ -49,4 +50,11 @@ mod tests {
let s = String::from("Cafe au lait"); let s = String::from("Cafe au lait");
assert_eq!(char_counter(s.clone()), byte_counter(s)); assert_eq!(char_counter(s.clone()), byte_counter(s));
} }
#[test]
fn mult_box() {
let mut num: Box<u32> = Box::new(3);
num_sq(&mut num);
assert_eq!(*num, 9);
}
} }

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@ -1,6 +1,8 @@
// The From trait is used for value-to-value conversions. // The From trait is used for value-to-value conversions.
// If From is implemented correctly for a type, the Into trait should work conversely. // If From is implemented correctly for a type, the Into trait should work conversely.
// You can read more about it at https://doc.rust-lang.org/std/convert/trait.From.html // You can read more about it at https://doc.rust-lang.org/std/convert/trait.From.html
// Execute `rustlings hint from_into` or use the `hint` watch subcommand for a hint.
#[derive(Debug)] #[derive(Debug)]
struct Person { struct Person {
name: String, name: String,

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@ -4,6 +4,8 @@
// Additionally, upon implementing FromStr, you can use the `parse` method // Additionally, upon implementing FromStr, you can use the `parse` method
// on strings to generate an object of the implementor type. // on strings to generate an object of the implementor type.
// You can read more about it at https://doc.rust-lang.org/std/str/trait.FromStr.html // You can read more about it at https://doc.rust-lang.org/std/str/trait.FromStr.html
// Execute `rustlings hint from_str` or use the `hint` watch subcommand for a hint.
use std::num::ParseIntError; use std::num::ParseIntError;
use std::str::FromStr; use std::str::FromStr;
@ -37,6 +39,9 @@ enum ParsePersonError {
// with something like `"4".parse::<usize>()` // with something like `"4".parse::<usize>()`
// 6. If while extracting the name and the age something goes wrong, an error should be returned // 6. If while extracting the name and the age something goes wrong, an error should be returned
// If everything goes well, then return a Result of a Person object // If everything goes well, then return a Result of a Person object
//
// As an aside: `Box<dyn Error>` implements `From<&'_ str>`. This means that if you want to return a
// string error message, you can do so via just using return `Err("my error message".into())`.
impl FromStr for Person { impl FromStr for Person {
type Err = ParsePersonError; type Err = ParsePersonError;

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@ -1,5 +0,0 @@
mod as_ref_mut;
mod from_into;
mod from_str;
mod try_from_into;
mod using_as;

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@ -3,6 +3,8 @@
// Basically, this is the same as From. The main difference is that this should return a Result type // Basically, this is the same as From. The main difference is that this should return a Result type
// instead of the target type itself. // instead of the target type itself.
// You can read more about it at https://doc.rust-lang.org/std/convert/trait.TryFrom.html // You can read more about it at https://doc.rust-lang.org/std/convert/trait.TryFrom.html
// Execute `rustlings hint try_from_into` or use the `hint` watch subcommand for a hint.
use std::convert::{TryFrom, TryInto}; use std::convert::{TryFrom, TryInto};
#[derive(Debug, PartialEq)] #[derive(Debug, PartialEq)]
@ -54,7 +56,7 @@ impl TryFrom<&[i16]> for Color {
} }
fn main() { fn main() {
// Use the `from` function // Use the `try_from` function
let c1 = Color::try_from((183, 65, 14)); let c1 = Color::try_from((183, 65, 14));
println!("{:?}", c1); println!("{:?}", c1);

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@ -4,6 +4,7 @@
// //
// The goal is to make sure that the division does not fail to compile // The goal is to make sure that the division does not fail to compile
// and returns the proper type. // and returns the proper type.
// Execute `rustlings hint using_as` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// enums1.rs // enums1.rs
// Make me compile! Execute `rustlings hint enums1` for hints! // No hints this time! ;)
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// enums2.rs // enums2.rs
// Make me compile! Execute `rustlings hint enums2` for hints! // Execute `rustlings hint enums2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,6 @@
// enums3.rs // enums3.rs
// Address all the TODOs to make the tests pass! // Address all the TODOs to make the tests pass!
// Execute `rustlings hint enums3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,3 +0,0 @@
mod enums1;
mod enums2;
mod enums3;

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@ -3,16 +3,16 @@
// you pass it an empty string. It'd be nicer if it explained what the problem // you pass it an empty string. It'd be nicer if it explained what the problem
// was, instead of just sometimes returning `None`. Thankfully, Rust has a similar // was, instead of just sometimes returning `None`. Thankfully, Rust has a similar
// construct to `Option` that can be used to express error conditions. Let's use it! // construct to `Option` that can be used to express error conditions. Let's use it!
// Execute `rustlings hint errors1` for hints! // Execute `rustlings hint errors1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
pub fn generate_nametag_text(name: String) -> Option<String> { pub fn generate_nametag_text(name: String) -> Option<String> {
if name.len() > 0 { if name.is_empty() {
Some(format!("Hi! My name is {}", name))
} else {
// Empty names aren't allowed. // Empty names aren't allowed.
None None
} else {
Some(format!("Hi! My name is {}", name))
} }
} }

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@ -14,7 +14,8 @@
// and add. // and add.
// There are at least two ways to implement this that are both correct-- but // There are at least two ways to implement this that are both correct-- but
// one is a lot shorter! Execute `rustlings hint errors2` for hints to both ways. // one is a lot shorter!
// Execute `rustlings hint errors2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -2,7 +2,7 @@
// This is a program that is trying to use a completed version of the // This is a program that is trying to use a completed version of the
// `total_cost` function from the previous exercise. It's not working though! // `total_cost` function from the previous exercise. It's not working though!
// Why not? What should we do to fix it? // Why not? What should we do to fix it?
// Execute `rustlings hint errors3` for hints! // Execute `rustlings hint errors3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// errors4.rs // errors4.rs
// Make this test pass! Execute `rustlings hint errors4` for hints :) // Execute `rustlings hint errors4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
@ -14,6 +14,7 @@ enum CreationError {
impl PositiveNonzeroInteger { impl PositiveNonzeroInteger {
fn new(value: i64) -> Result<PositiveNonzeroInteger, CreationError> { fn new(value: i64) -> Result<PositiveNonzeroInteger, CreationError> {
// Hmm...? Why is this only returning an Ok value?
Ok(PositiveNonzeroInteger(value as u64)) Ok(PositiveNonzeroInteger(value as u64))
} }
} }

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@ -1,8 +1,18 @@
// errors5.rs // errors5.rs
// This program uses a completed version of the code from errors4. // This program uses an altered version of the code from errors4.
// It won't compile right now! Why?
// Execute `rustlings hint errors5` for hints! // This exercise uses some concepts that we won't get to until later in the course, like `Box` and the
// `From` trait. It's not important to understand them in detail right now, but you can read ahead if you like.
// In short, this particular use case for boxes is for when you want to own a value and you care only that it is a
// type which implements a particular trait. To do so, The Box is declared as of type Box<dyn Trait> where Trait is the trait
// the compiler looks for on any value used in that context. For this exercise, that context is the potential errors
// which can be returned in a Result.
// What can we use to describe both errors? In other words, is there a trait which both errors implement?
// Execute `rustlings hint errors5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
@ -11,7 +21,7 @@ use std::fmt;
use std::num::ParseIntError; use std::num::ParseIntError;
// TODO: update the return type of `main()` to make this compile. // TODO: update the return type of `main()` to make this compile.
fn main() -> Result<(), ParseIntError> { fn main() -> Result<(), Box<dyn ???>> {
let pretend_user_input = "42"; let pretend_user_input = "42";
let x: i64 = pretend_user_input.parse()?; let x: i64 = pretend_user_input.parse()?;
println!("output={:?}", PositiveNonzeroInteger::new(x)?); println!("output={:?}", PositiveNonzeroInteger::new(x)?);

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@ -6,7 +6,7 @@
// we define a custom error type to make it possible for callers to decide // we define a custom error type to make it possible for callers to decide
// what to do next when our function returns an error. // what to do next when our function returns an error.
// Make these tests pass! Execute `rustlings hint errors6` for hints :) // Execute `rustlings hint errors6` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
@ -20,7 +20,11 @@ enum ParsePosNonzeroError {
} }
impl ParsePosNonzeroError { impl ParsePosNonzeroError {
fn from_creation(err: CreationError) -> ParsePosNonzeroError {
ParsePosNonzeroError::Creation(err)
}
// TODO: add another error conversion function here. // TODO: add another error conversion function here.
// fn from_parseint...
} }
fn parse_pos_nonzero(s: &str) fn parse_pos_nonzero(s: &str)

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@ -1,6 +0,0 @@
mod errors1;
mod errors2;
mod errors3;
mod errors4;
mod errors5;
mod errors6;

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@ -1,6 +1,7 @@
# Functions # Functions
Here, you'll learn how to write functions and how Rust's compiler can trace things way back. Here, you'll learn how to write functions and how the Rust compiler can help you debug errors even
in more complex code.
## Further information ## Further information

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@ -1,5 +1,5 @@
// functions1.rs // functions1.rs
// Make me compile! Execute `rustlings hint functions1` for hints :) // Execute `rustlings hint functions1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// functions2.rs // functions2.rs
// Make me compile! Execute `rustlings hint functions2` for hints :) // Execute `rustlings hint functions2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// functions3.rs // functions3.rs
// Make me compile! Execute `rustlings hint functions3` for hints :) // Execute `rustlings hint functions3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,8 +1,11 @@
// functions4.rs // functions4.rs
// Make me compile! Execute `rustlings hint functions4` for hints :) // Execute `rustlings hint functions4` or use the `hint` watch subcommand for a hint.
// This store is having a sale where if the price is an even number, you get // This store is having a sale where if the price is an even number, you get
// 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. // 10 Rustbucks off, but if it's an odd number, it's 3 Rustbucks off.
// (Don't worry about the function bodies themselves, we're only interested
// in the signatures for now. If anything, this is a good way to peek ahead
// to future exercises!)
// I AM NOT DONE // I AM NOT DONE

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@ -1,11 +1,11 @@
// functions5.rs // functions5.rs
// Make me compile! Execute `rustlings hint functions5` for hints :) // Execute `rustlings hint functions5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
fn main() { fn main() {
let answer = square(3); let answer = square(3);
println!("The answer is {}", answer); println!("The square of 3 is {}", answer);
} }
fn square(num: i32) -> i32 { fn square(num: i32) -> i32 {

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@ -1,5 +0,0 @@
mod functions1;
mod functions2;
mod functions3;
mod functions4;
mod functions5;

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@ -1,7 +1,7 @@
// This shopping list program isn't compiling! // This shopping list program isn't compiling!
// Use your knowledge of generics to fix it. // Use your knowledge of generics to fix it.
// Execute `rustlings hint generics1` for hints! // Execute `rustlings hint generics1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,7 +1,7 @@
// This powerful wrapper provides the ability to store a positive integer value. // This powerful wrapper provides the ability to store a positive integer value.
// Rewrite it using generics so that it supports wrapping ANY type. // Rewrite it using generics so that it supports wrapping ANY type.
// Execute `rustlings hint generics2` for hints! // Execute `rustlings hint generics2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,58 +0,0 @@
// An imaginary magical school has a new report card generation system written in Rust!
// Currently the system only supports creating report cards where the student's grade
// is represented numerically (e.g. 1.0 -> 5.5).
// However, the school also issues alphabetical grades (A+ -> F-) and needs
// to be able to print both types of report card!
// Make the necessary code changes in the struct ReportCard and the impl block
// to support alphabetical report cards. Change the Grade in the second test to "A+"
// to show that your changes allow alphabetical grades.
// Execute 'rustlings hint generics3' for hints!
// I AM NOT DONE
pub struct ReportCard {
pub grade: f32,
pub student_name: String,
pub student_age: u8,
}
impl ReportCard {
pub fn print(&self) -> String {
format!("{} ({}) - achieved a grade of {}",
&self.student_name, &self.student_age, &self.grade)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn generate_numeric_report_card() {
let report_card = ReportCard {
grade: 2.1,
student_name: "Tom Wriggle".to_string(),
student_age: 12,
};
assert_eq!(
report_card.print(),
"Tom Wriggle (12) - achieved a grade of 2.1"
);
}
#[test]
fn generate_alphabetic_report_card() {
// TODO: Make sure to change the grade here after you finish the exercise.
let report_card = ReportCard {
grade: 2.1,
student_name: "Gary Plotter".to_string(),
student_age: 11,
};
assert_eq!(
report_card.print(),
"Gary Plotter (11) - achieved a grade of A+"
);
}
}

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@ -1,3 +0,0 @@
mod generics1;
mod generics2;
mod generics3;

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@ -0,0 +1,11 @@
# Hashmaps
A *hash map* allows you to associate a value with a particular key.
You may also know this by the names [*unordered map* in C++](https://en.cppreference.com/w/cpp/container/unordered_map),
[*dictionary* in Python](https://docs.python.org/3/tutorial/datastructures.html#dictionaries) or an *associative array* in other languages.
This is the other data structure that we've been talking about before, when
talking about Vecs.
## Further information
- [Storing Keys with Associated Values in Hash Maps](https://doc.rust-lang.org/book/ch08-03-hash-maps.html)

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@ -1,4 +1,4 @@
// hashmap1.rs // hashmaps1.rs
// A basket of fruits in the form of a hash map needs to be defined. // A basket of fruits in the form of a hash map needs to be defined.
// The key represents the name of the fruit and the value represents // The key represents the name of the fruit and the value represents
// how many of that particular fruit is in the basket. You have to put // how many of that particular fruit is in the basket. You have to put
@ -8,8 +8,7 @@
// //
// Make me compile and pass the tests! // Make me compile and pass the tests!
// //
// Execute the command `rustlings hint hashmap1` if you need // Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a hint.
// hints.
// I AM NOT DONE // I AM NOT DONE

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@ -1,4 +1,4 @@
// hashmap2.rs // hashmaps2.rs
// A basket of fruits in the form of a hash map is given. The key // A basket of fruits in the form of a hash map is given. The key
// represents the name of the fruit and the value represents how many // represents the name of the fruit and the value represents how many
@ -9,8 +9,7 @@
// //
// Make me pass the tests! // Make me pass the tests!
// //
// Execute the command `rustlings hint hashmap2` if you need // Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a hint.
// hints.
// I AM NOT DONE // I AM NOT DONE

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@ -0,0 +1,87 @@
// hashmaps3.rs
// A list of scores (one per line) of a soccer match is given. Each line
// is of the form :
// <team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>
// Example: England,France,4,2 (England scored 4 goals, France 2).
// You have to build a scores table containing the name of the team, goals
// the team scored, and goals the team conceded. One approach to build
// the scores table is to use a Hashmap. The solution is partially
// written to use a Hashmap, complete it to pass the test.
// Make me pass the tests!
// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
use std::collections::HashMap;
// A structure to store team name and its goal details.
struct Team {
name: String,
goals_scored: u8,
goals_conceded: u8,
}
fn build_scores_table(results: String) -> HashMap<String, Team> {
// The name of the team is the key and its associated struct is the value.
let mut scores: HashMap<String, Team> = HashMap::new();
for r in results.lines() {
let v: Vec<&str> = r.split(',').collect();
let team_1_name = v[0].to_string();
let team_1_score: u8 = v[2].parse().unwrap();
let team_2_name = v[1].to_string();
let team_2_score: u8 = v[3].parse().unwrap();
// TODO: Populate the scores table with details extracted from the
// current line. Keep in mind that goals scored by team_1
// will be number of goals conceded from team_2, and similarly
// goals scored by team_2 will be the number of goals conceded by
// team_1.
}
scores
}
#[cfg(test)]
mod tests {
use super::*;
fn get_results() -> String {
let results = "".to_string()
+ "England,France,4,2\n"
+ "France,Italy,3,1\n"
+ "Poland,Spain,2,0\n"
+ "Germany,England,2,1\n";
results
}
#[test]
fn build_scores() {
let scores = build_scores_table(get_results());
let mut keys: Vec<&String> = scores.keys().collect();
keys.sort();
assert_eq!(
keys,
vec!["England", "France", "Germany", "Italy", "Poland", "Spain"]
);
}
#[test]
fn validate_team_score_1() {
let scores = build_scores_table(get_results());
let team = scores.get("England").unwrap();
assert_eq!(team.goals_scored, 5);
assert_eq!(team.goals_conceded, 4);
}
#[test]
fn validate_team_score_2() {
let scores = build_scores_table(get_results());
let team = scores.get("Spain").unwrap();
assert_eq!(team.goals_scored, 0);
assert_eq!(team.goals_conceded, 2);
}
}

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@ -1,6 +1,6 @@
# If # If
`if`, the most basic type of control flow, is what you'll learn here. `if`, the most basic (but still surprisingly versatile!) type of control flow, is what you'll learn here.
## Further information ## Further information

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@ -1,4 +1,5 @@
// if1.rs // if1.rs
// Execute `rustlings hint if1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
@ -7,7 +8,6 @@ pub fn bigger(a: i32, b: i32) -> i32 {
// Do not use: // Do not use:
// - another function call // - another function call
// - additional variables // - additional variables
// Execute `rustlings hint if1` for hints
} }
// Don't mind this for now :) // Don't mind this for now :)

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@ -2,11 +2,11 @@
// Step 1: Make me compile! // Step 1: Make me compile!
// Step 2: Get the bar_for_fuzz and default_to_baz tests passing! // Step 2: Get the bar_for_fuzz and default_to_baz tests passing!
// Execute the command `rustlings hint if2` if you want a hint :) // Execute `rustlings hint if2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
pub fn fizz_if_foo(fizzish: &str) -> &str { pub fn foo_if_fizz(fizzish: &str) -> &str {
if fizzish == "fizz" { if fizzish == "fizz" {
"foo" "foo"
} else { } else {
@ -21,16 +21,16 @@ mod tests {
#[test] #[test]
fn foo_for_fizz() { fn foo_for_fizz() {
assert_eq!(fizz_if_foo("fizz"), "foo") assert_eq!(foo_if_fizz("fizz"), "foo")
} }
#[test] #[test]
fn bar_for_fuzz() { fn bar_for_fuzz() {
assert_eq!(fizz_if_foo("fuzz"), "bar") assert_eq!(foo_if_fizz("fuzz"), "bar")
} }
#[test] #[test]
fn default_to_baz() { fn default_to_baz() {
assert_eq!(fizz_if_foo("literally anything"), "baz") assert_eq!(foo_if_fizz("literally anything"), "baz")
} }
} }

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@ -1,2 +0,0 @@
mod if1;
mod if2;

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@ -3,7 +3,11 @@
// We sometimes encourage you to keep trying things on a given exercise, even // We sometimes encourage you to keep trying things on a given exercise, even
// after you already figured it out. If you got everything working and feel // after you already figured it out. If you got everything working and feel
// ready for the next exercise, remove the `I AM NOT DONE` comment below. // ready for the next exercise, remove the `I AM NOT DONE` comment below.
// Execute the command `rustlings hint intro1` for a hint. // Execute `rustlings hint intro1` or use the `hint` watch subcommand for a hint.
//
// If you're running this using `rustlings watch`: The exercise file will be reloaded
// when you change one of the lines below! Try adding a `println!` line, or try changing
// what it outputs in your terminal. Try removing a semicolon and see what happens!
// I AM NOT DONE // I AM NOT DONE
@ -20,4 +24,7 @@ fn main() {
println!("This exercise compiles successfully. The remaining exercises contain a compiler"); println!("This exercise compiles successfully. The remaining exercises contain a compiler");
println!("or logic error. The central concept behind Rustlings is to fix these errors and"); println!("or logic error. The central concept behind Rustlings is to fix these errors and");
println!("solve the exercises. Good luck!"); println!("solve the exercises. Good luck!");
println!();
println!("The source for this exercise is in `exercises/intro/intro1.rs`. Have a look!");
println!("Going forward, the source of the exercises will always be in the success/failure output.");
} }

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@ -1,6 +1,6 @@
// intro2.rs // intro2.rs
// Make the code print a greeting to the world. // Make the code print a greeting to the world.
// Execute `rustlings hint intro2` for a hint. // Execute `rustlings hint intro2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,2 +0,0 @@
mod intro1;
mod intro2;

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@ -0,0 +1,17 @@
# Lifetimes
Lifetimes tell the compiler how to check whether references live long
enough to be valid in any given situation. For example lifetimes say
"make sure parameter 'a' lives as long as parameter 'b' so that the return
value is valid".
They are only necessary on borrows, i.e. references,
since copied parameters or moves are owned in their scope and cannot
be referenced outside. Lifetimes mean that calling code of e.g. functions
can be checked to make sure their arguments are valid. Lifetimes are
restrictive of their callers.
## Further information
- [Validating References with Lifetimes](https://doc.rust-lang.org/book/ch10-03-lifetime-syntax.html)
- [Lifetimes (in Rust By Example)](https://doc.rust-lang.org/stable/rust-by-example/scope/lifetime.html)

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@ -0,0 +1,26 @@
// lifetimes1.rs
//
// The Rust compiler needs to know how to check whether supplied references are
// valid, so that it can let the programmer know if a reference is at risk
// of going out of scope before it is used. Remember, references are borrows
// and do not own their own data. What if their owner goes out of scope?
//
// Execute `rustlings hint lifetimes1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn longest(x: &str, y: &str) -> &str {
if x.len() > y.len() {
x
} else {
y
}
}
fn main() {
let string1 = String::from("abcd");
let string2 = "xyz";
let result = longest(string1.as_str(), string2);
println!("The longest string is {}", result);
}

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@ -0,0 +1,27 @@
// lifetimes2.rs
//
// So if the compiler is just validating the references passed
// to the annotated parameters and the return type, what do
// we need to change?
//
// Execute `rustlings hint lifetimes2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
if x.len() > y.len() {
x
} else {
y
}
}
fn main() {
let string1 = String::from("long string is long");
let result;
{
let string2 = String::from("xyz");
result = longest(string1.as_str(), string2.as_str());
}
println!("The longest string is {}", result);
}

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@ -0,0 +1,20 @@
// lifetimes3.rs
//
// Lifetimes are also needed when structs hold references.
//
// Execute `rustlings hint lifetimes3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
struct Book {
author: &str,
title: &str,
}
fn main() {
let name = String::from("Jill Smith");
let title = String::from("Fish Flying");
let book = Book { author: &name, title: &title };
println!("{} by {}", book.title, book.author);
}

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@ -1,5 +1,5 @@
// macros1.rs // macros1.rs
// Make me compile! Execute `rustlings hint macros1` for hints :) // Execute `rustlings hint macros1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// macros2.rs // macros2.rs
// Make me compile! Execute `rustlings hint macros2` for hints :) // Execute `rustlings hint macros2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,6 +1,6 @@
// macros3.rs // macros3.rs
// Make me compile, without taking the macro out of the module! // Make me compile, without taking the macro out of the module!
// Execute `rustlings hint macros3` for hints :) // Execute `rustlings hint macros3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// macros4.rs // macros4.rs
// Make me compile! Execute `rustlings hint macros4` for hints :) // Execute `rustlings hint macros4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,4 +0,0 @@
mod macros1;
mod macros2;
mod macros3;
mod macros4;

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@ -1,26 +0,0 @@
mod advanced_errors;
mod clippy;
mod collections;
mod conversions;
mod enums;
mod error_handling;
mod functions;
mod generics;
mod r#if;
mod intro;
mod macros;
mod modules;
mod move_semantics;
mod option;
mod primitive_types;
mod quiz1;
mod quiz2;
mod quiz3;
mod quiz4;
mod standard_library_types;
mod strings;
mod structs;
mod tests;
mod threads;
mod traits;
mod variables;

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@ -1,3 +0,0 @@
mod modules1;
mod modules2;
mod modules3;

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@ -1,5 +1,5 @@
// modules1.rs // modules1.rs
// Make me compile! Execute `rustlings hint modules1` for hints :) // Execute `rustlings hint modules1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,12 +1,11 @@
// modules2.rs // modules2.rs
// You can bring module paths into scopes and provide new names for them with the // You can bring module paths into scopes and provide new names for them with the
// 'use' and 'as' keywords. Fix these 'use' statements to make the code compile. // 'use' and 'as' keywords. Fix these 'use' statements to make the code compile.
// Make me compile! Execute `rustlings hint modules2` for hints :) // Execute `rustlings hint modules2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
mod delicious_snacks { mod delicious_snacks {
// TODO: Fix these use statements // TODO: Fix these use statements
use self::fruits::PEAR as ??? use self::fruits::PEAR as ???
use self::veggies::CUCUMBER as ??? use self::veggies::CUCUMBER as ???

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@ -3,7 +3,7 @@
// and especially from the Rust standard library into your scope. // and especially from the Rust standard library into your scope.
// Bring SystemTime and UNIX_EPOCH // Bring SystemTime and UNIX_EPOCH
// from the std::time module. Bonus style points if you can do it with one line! // from the std::time module. Bonus style points if you can do it with one line!
// Make me compile! Execute `rustlings hint modules3` for hints :) // Execute `rustlings hint modules3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,6 +0,0 @@
mod move_semantics1;
mod move_semantics2;
mod move_semantics3;
mod move_semantics4;
mod move_semantics5;
mod move_semantics6;

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@ -1,5 +1,5 @@
// move_semantics1.rs // move_semantics1.rs
// Make me compile! Execute `rustlings hint move_semantics1` for hints :) // Execute `rustlings hint move_semantics1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

View File

@ -1,6 +1,6 @@
// move_semantics2.rs // move_semantics2.rs
// Make me compile without changing line 13 or moving line 10! // Make me compile without changing line 13 or moving line 10!
// Execute `rustlings hint move_semantics2` for hints :) // Execute `rustlings hint move_semantics2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,7 +1,7 @@
// move_semantics3.rs // move_semantics3.rs
// Make me compile without adding new lines-- just changing existing lines! // Make me compile without adding new lines-- just changing existing lines!
// (no lines with multiple semicolons necessary!) // (no lines with multiple semicolons necessary!)
// Execute `rustlings hint move_semantics3` for hints :) // Execute `rustlings hint move_semantics3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,8 +1,8 @@
// move_semantics4.rs // move_semantics4.rs
// Refactor this code so that instead of having `vec0` and creating the vector // Refactor this code so that instead of passing `vec0` into the `fill_vec` function,
// in `fn main`, we create it within `fn fill_vec` and transfer the // the Vector gets created in the function itself and passed back to the main
// freshly created vector from fill_vec to its caller. // function.
// Execute `rustlings hint move_semantics4` for hints! // Execute `rustlings hint move_semantics4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,7 +1,7 @@
// move_semantics5.rs // move_semantics5.rs
// Make me compile only by reordering the lines in `main()`, but without // Make me compile only by reordering the lines in `main()`, but without
// adding, changing or removing any of them. // adding, changing or removing any of them.
// Execute `rustlings hint move_semantics5` for hints :) // Execute `rustlings hint move_semantics5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,6 +1,6 @@
// move_semantics6.rs // move_semantics6.rs
// Make me compile! `rustlings hint move_semantics6` for hints // Execute `rustlings hint move_semantics6` or use the `hint` watch subcommand for a hint.
// You can't change anything except adding or removing references // You can't change anything except adding or removing references.
// I AM NOT DONE // I AM NOT DONE

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@ -1,3 +0,0 @@
mod option1;
mod option2;
mod option3;

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@ -1,23 +0,0 @@
// option1.rs
// Make me compile! Execute `rustlings hint option1` for hints
// I AM NOT DONE
// you can modify anything EXCEPT for this function's signature
fn print_number(maybe_number: Option<u16>) {
println!("printing: {}", maybe_number.unwrap());
}
fn main() {
print_number(13);
print_number(99);
let mut numbers: [Option<u16>; 5];
for iter in 0..5 {
let number_to_add: u16 = {
((iter * 1235) + 2) / (4 * 16)
};
numbers[iter as usize] = number_to_add;
}
}

View File

@ -1,4 +1,4 @@
# Option # Options
Type Option represents an optional value: every Option is either Some and contains a value, or None, and does not. Type Option represents an optional value: every Option is either Some and contains a value, or None, and does not.
Option types are very common in Rust code, as they have a number of uses: Option types are very common in Rust code, as they have a number of uses:

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@ -0,0 +1,37 @@
// options1.rs
// Execute `rustlings hint options1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE
// you can modify anything EXCEPT for this function's signature
fn print_number(maybe_number: Option<u16>) {
println!("printing: {}", maybe_number.unwrap());
}
// This function returns how much icecream there is left in the fridge.
// If it's before 10PM, there's 5 pieces left. At 10PM, someone eats them
// all, so there'll be no more left :(
// TODO: Return an Option!
fn maybe_icecream(time_of_day: u16) -> Option<u16> {
// We use the 24-hour system here, so 10PM is a value of 22
???
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn check_icecream() {
assert_eq!(maybe_icecream(10), Some(5));
assert_eq!(maybe_icecream(23), None);
assert_eq!(maybe_icecream(22), None);
}
#[test]
fn raw_value() {
// TODO: Fix this test. How do you get at the value contained in the Option?
let icecreams = maybe_icecream(12);
assert_eq!(icecreams, 5);
}
}

View File

@ -1,5 +1,5 @@
// option2.rs // options2.rs
// Make me compile! Execute `rustlings hint option2` for hints // Execute `rustlings hint options2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,5 +1,5 @@
// option3.rs // options3.rs
// Make me compile! Execute `rustlings hint option3` for hints // Execute `rustlings hint options3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,6 +0,0 @@
mod primitive_types1;
mod primitive_types2;
mod primitive_types3;
mod primitive_types4;
mod primitive_types5;
mod primitive_types6;

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@ -7,6 +7,8 @@
fn main() { fn main() {
// Characters (`char`) // Characters (`char`)
// Note the _single_ quotes, these are different from the double quotes
// you've been seeing around.
let my_first_initial = 'C'; let my_first_initial = 'C';
if my_first_initial.is_alphabetic() { if my_first_initial.is_alphabetic() {
println!("Alphabetical!"); println!("Alphabetical!");

View File

@ -1,6 +1,6 @@
// primitive_types3.rs // primitive_types3.rs
// Create an array with at least 100 elements in it where the ??? is. // Create an array with at least 100 elements in it where the ??? is.
// Execute `rustlings hint primitive_types3` for hints! // Execute `rustlings hint primitive_types3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,6 +1,6 @@
// primitive_types4.rs // primitive_types4.rs
// Get a slice out of Array a where the ??? is so that the test passes. // Get a slice out of Array a where the ??? is so that the test passes.
// Execute `rustlings hint primitive_types4` for hints!! // Execute `rustlings hint primitive_types4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,6 +1,6 @@
// primitive_types5.rs // primitive_types5.rs
// Destructure the `cat` tuple so that the println will work. // Destructure the `cat` tuple so that the println will work.
// Execute `rustlings hint primitive_types5` for hints! // Execute `rustlings hint primitive_types5` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,7 +1,7 @@
// primitive_types6.rs // primitive_types6.rs
// Use a tuple index to access the second element of `numbers`. // Use a tuple index to access the second element of `numbers`.
// You can put the expression for the second element where ??? is so that the test passes. // You can put the expression for the second element where ??? is so that the test passes.
// Execute `rustlings hint primitive_types6` for hints! // Execute `rustlings hint primitive_types6` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

View File

@ -11,14 +11,14 @@
// I AM NOT DONE // I AM NOT DONE
// Put your function here! // Put your function here!
// fn calculate_apple_price { // fn calculate_price_of_apples {
// Don't modify this function! // Don't modify this function!
#[test] #[test]
fn verify_test() { fn verify_test() {
let price1 = calculate_apple_price(35); let price1 = calculate_price_of_apples(35);
let price2 = calculate_apple_price(40); let price2 = calculate_price_of_apples(40);
let price3 = calculate_apple_price(65); let price3 = calculate_price_of_apples(65);
assert_eq!(70, price1); assert_eq!(70, price1);
assert_eq!(80, price2); assert_eq!(80, price2);

View File

@ -1,30 +1,62 @@
// quiz2.rs // quiz2.rs
// This is a quiz for the following sections: // This is a quiz for the following sections:
// - Strings // - Strings
// - Vecs
// - Move semantics
// - Modules
// - Enums
// Ok, here are a bunch of values-- some are `String`s, some are `&str`s. Your // Let's build a little machine in form of a function.
// task is to call one of these two functions on each value depending on what // As input, we're going to give a list of strings and commands. These commands
// you think each value is. That is, add either `string_slice` or `string` // determine what action is going to be applied to the string. It can either be:
// before the parentheses on each line. If you're right, it will compile! // - Uppercase the string
// - Trim the string
// - Append "bar" to the string a specified amount of times
// The exact form of this will be:
// - The input is going to be a Vector of a 2-length tuple,
// the first element is the string, the second one is the command.
// - The output element is going to be a Vector of strings.
// Execute `rustlings hint quiz2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
fn string_slice(arg: &str) { pub enum Command {
println!("{}", arg); Uppercase,
} Trim,
fn string(arg: String) { Append(usize),
println!("{}", arg);
} }
fn main() { mod my_module {
???("blue"); use super::Command;
???("red".to_string());
???(String::from("hi")); // TODO: Complete the function signature!
???("rust is fun!".to_owned()); pub fn transformer(input: ???) -> ??? {
???("nice weather".into()); // TODO: Complete the output declaration!
???(format!("Interpolation {}", "Station")); let mut output: ??? = vec![];
???(&String::from("abc")[0..1]); for (string, command) in input.iter() {
???(" hello there ".trim()); // TODO: Complete the function body. You can do it!
???("Happy Monday!".to_string().replace("Mon", "Tues")); }
???("mY sHiFt KeY iS sTiCkY".to_lowercase()); output
}
}
#[cfg(test)]
mod tests {
// TODO: What to we have to import to have `transformer` in scope?
use ???;
use super::Command;
#[test]
fn it_works() {
let output = transformer(vec![
("hello".into(), Command::Uppercase),
(" all roads lead to rome! ".into(), Command::Trim),
("foo".into(), Command::Append(1)),
("bar".into(), Command::Append(5)),
]);
assert_eq!(output[0], "HELLO");
assert_eq!(output[1], "all roads lead to rome!");
assert_eq!(output[2], "foobar");
assert_eq!(output[3], "barbarbarbarbarbar");
}
} }

View File

@ -1,16 +1,32 @@
// quiz3.rs // quiz3.rs
// This is a quiz for the following sections: // This quiz tests:
// - Tests // - Generics
// - Traits
// An imaginary magical school has a new report card generation system written in Rust!
// Currently the system only supports creating report cards where the student's grade
// is represented numerically (e.g. 1.0 -> 5.5).
// However, the school also issues alphabetical grades (A+ -> F-) and needs
// to be able to print both types of report card!
// This quiz isn't testing our function -- make it do that in such a way that // Make the necessary code changes in the struct ReportCard and the impl block
// the test passes. Then write a second test that tests that we get the result // to support alphabetical report cards. Change the Grade in the second test to "A+"
// we expect to get when we call `times_two` with a negative number. // to show that your changes allow alphabetical grades.
// No hints, you can do this :)
// Execute `rustlings hint quiz3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
pub fn times_two(num: i32) -> i32 { pub struct ReportCard {
num * 2 pub grade: f32,
pub student_name: String,
pub student_age: u8,
}
impl ReportCard {
pub fn print(&self) -> String {
format!("{} ({}) - achieved a grade of {}",
&self.student_name, &self.student_age, &self.grade)
}
} }
#[cfg(test)] #[cfg(test)]
@ -18,13 +34,29 @@ mod tests {
use super::*; use super::*;
#[test] #[test]
fn returns_twice_of_positive_numbers() { fn generate_numeric_report_card() {
assert_eq!(times_two(4), ???); let report_card = ReportCard {
grade: 2.1,
student_name: "Tom Wriggle".to_string(),
student_age: 12,
};
assert_eq!(
report_card.print(),
"Tom Wriggle (12) - achieved a grade of 2.1"
);
} }
#[test] #[test]
fn returns_twice_of_negative_numbers() { fn generate_alphabetic_report_card() {
// TODO replace unimplemented!() with an assert for `times_two(-4)` // TODO: Make sure to change the grade here after you finish the exercise.
unimplemented!() let report_card = ReportCard {
grade: 2.1,
student_name: "Gary Plotter".to_string(),
student_age: 11,
};
assert_eq!(
report_card.print(),
"Gary Plotter (11) - achieved a grade of A+"
);
} }
} }

View File

@ -1,23 +0,0 @@
// quiz4.rs
// This quiz covers the sections:
// - Modules
// - Macros
// Write a macro that passes the quiz! No hints this time, you can do it!
// I AM NOT DONE
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_my_macro_world() {
assert_eq!(my_macro!("world!"), "Hello world!");
}
#[test]
fn test_my_macro_goodbye() {
assert_eq!(my_macro!("goodbye!"), "Hello goodbye!");
}
}

View File

@ -16,7 +16,7 @@
// Make this code compile by filling in a value for `shared_numbers` where the // Make this code compile by filling in a value for `shared_numbers` where the
// first TODO comment is, and create an initial binding for `child_numbers` // first TODO comment is, and create an initial binding for `child_numbers`
// where the second TODO comment is. Try not to create any copies of the `numbers` Vec! // where the second TODO comment is. Try not to create any copies of the `numbers` Vec!
// Execute `rustlings hint arc1` for hints :) // Execute `rustlings hint arc1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -14,7 +14,7 @@
// //
// Note: the tests should not be changed // Note: the tests should not be changed
// //
// Execute `rustlings hint box1` for hints :) // Execute `rustlings hint box1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -6,7 +6,7 @@
// This module helps you get familiar with the structure of using an iterator and // This module helps you get familiar with the structure of using an iterator and
// how to go through elements within an iterable collection. // how to go through elements within an iterable collection.
// //
// Execute `rustlings hint iterators1` for hints :D // Execute `rustlings hint iterators1` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -1,7 +1,7 @@
// iterators2.rs // iterators2.rs
// In this exercise, you'll learn some of the unique advantages that iterators // In this exercise, you'll learn some of the unique advantages that iterators
// can offer. Follow the steps to complete the exercise. // can offer. Follow the steps to complete the exercise.
// As always, there are hints if you execute `rustlings hint iterators2`! // Execute `rustlings hint iterators2` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE

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@ -4,7 +4,7 @@
// 1. Complete the divide function to get the first four tests to pass. // 1. Complete the divide function to get the first four tests to pass.
// 2. Get the remaining tests to pass by completing the result_with_list and // 2. Get the remaining tests to pass by completing the result_with_list and
// list_of_results functions. // list_of_results functions.
// Execute `rustlings hint iterators3` to get some hints! // Execute `rustlings hint iterators3` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
@ -22,7 +22,9 @@ pub struct NotDivisibleError {
// Calculate `a` divided by `b` if `a` is evenly divisible by `b`. // Calculate `a` divided by `b` if `a` is evenly divisible by `b`.
// Otherwise, return a suitable error. // Otherwise, return a suitable error.
pub fn divide(a: i32, b: i32) -> Result<i32, DivisionError> {} pub fn divide(a: i32, b: i32) -> Result<i32, DivisionError> {
todo!();
}
// Complete the function and return a value of the correct type so the test passes. // Complete the function and return a value of the correct type so the test passes.
// Desired output: Ok([1, 11, 1426, 3]) // Desired output: Ok([1, 11, 1426, 3])

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@ -1,4 +1,5 @@
// iterators4.rs // iterators4.rs
// Execute `rustlings hint iterators4` or use the `hint` watch subcommand for a hint.
// I AM NOT DONE // I AM NOT DONE
@ -18,6 +19,11 @@ pub fn factorial(num: u64) -> u64 {
mod tests { mod tests {
use super::*; use super::*;
#[test]
fn factorial_of_0() {
assert_eq!(1, factorial(0));
}
#[test] #[test]
fn factorial_of_1() { fn factorial_of_1() {
assert_eq!(1, factorial(1)); assert_eq!(1, factorial(1));

View File

@ -6,7 +6,7 @@
// imperative style for loops. Recreate this counting functionality using // imperative style for loops. Recreate this counting functionality using
// iterators. Only the two iterator methods (count_iterator and // iterators. Only the two iterator methods (count_iterator and
// count_collection_iterator) need to be modified. // count_collection_iterator) need to be modified.
// Execute `rustlings hint iterators5` for hints. // Execute `rustlings hint iterators5` or use the `hint` watch subcommand for a hint.
// //
// Make the code compile and the tests pass. // Make the code compile and the tests pass.
@ -34,6 +34,7 @@ fn count_for(map: &HashMap<String, Progress>, value: Progress) -> usize {
fn count_iterator(map: &HashMap<String, Progress>, value: Progress) -> usize { fn count_iterator(map: &HashMap<String, Progress>, value: Progress) -> usize {
// map is a hashmap with String keys and Progress values. // map is a hashmap with String keys and Progress values.
// map = { "variables1": Complete, "from_str": None, ... } // map = { "variables1": Complete, "from_str": None, ... }
todo!();
} }
fn count_collection_for(collection: &[HashMap<String, Progress>], value: Progress) -> usize { fn count_collection_for(collection: &[HashMap<String, Progress>], value: Progress) -> usize {
@ -52,6 +53,7 @@ fn count_collection_iterator(collection: &[HashMap<String, Progress>], value: Pr
// collection is a slice of hashmaps. // collection is a slice of hashmaps.
// collection = [{ "variables1": Complete, "from_str": None, ... }, // collection = [{ "variables1": Complete, "from_str": None, ... },
// { "variables2": Complete, ... }, ... ] // { "variables2": Complete, ... }, ... ]
todo!();
} }
#[cfg(test)] #[cfg(test)]

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@ -1,7 +0,0 @@
mod arc1;
mod box1;
mod iterators1;
mod iterators2;
mod iterators3;
mod iterators4;
mod iterators5;

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@ -1,2 +0,0 @@
mod strings1;
mod strings2;

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