Auto merge of #163 - briankung:add_structs, r=komaeda
Adds a simple exercise for structures Thanks for rustlings! Here's a small contribution in return.
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### Strings
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Rust has three struct types: a classic c struct, a tuple struct, and a unit struct.
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#### Book Sections
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- [Structures](https://doc.rust-lang.org/rust-by-example/custom_types/structs.html)
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// structs1.rs
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// Address all the TODOs to make the tests pass!
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struct ColorClassicStruct {
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// TODO: Something goes here
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}
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struct ColorTupleStruct(/* TODO: Something goes here */);
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struct ColorUnitStruct;
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn classic_c_structs() {
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// TODO: Instantiate a classic c struct!
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// let green =
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assert_eq!(green.name, "green");
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assert_eq!(green.hex, "#00FF00");
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}
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#[test]
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fn tuple_structs() {
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// TODO: Instantiate a tuple struct!
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// For more fun, use the field initialization shorthand.
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// let green =
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assert_eq!(green.0, "green");
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assert_eq!(green.1, "#00FF00");
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}
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#[test]
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fn unit_structs() {
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// TODO: Instantiate a unit struct!
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// let green =
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if let ColorUnitStruct = green {
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assert!(true);
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} else {
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assert!(false);
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}
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}
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}
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path = "exercises/primitive_types/primitive_types6.rs"
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path = "exercises/primitive_types/primitive_types6.rs"
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mode = "compile"
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mode = "compile"
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# STRUCTS
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[[exercises]]
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path = "exercises/structs/structs1.rs"
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mode = "test"
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# TESTS
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# TESTS
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[[exercises]]
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[[exercises]]
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