rustlings/src/verify.rs

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Rust
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use crate::exercise::{CompiledExercise, Exercise, Mode, State};
use console::style;
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use indicatif::ProgressBar;
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pub fn verify<'a>(start_at: impl IntoIterator<Item = &'a Exercise>) -> Result<(), &'a Exercise> {
for exercise in start_at {
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let compile_result = match exercise.mode {
Mode::Test => compile_and_test(&exercise, RunMode::Interactive),
Mode::Compile => compile_and_run_interactively(&exercise),
Mode::Clippy => compile_only(&exercise),
};
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if !compile_result.unwrap_or(false) {
return Err(exercise);
}
}
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Ok(())
}
enum RunMode {
Interactive,
NonInteractive,
}
pub fn test(exercise: &Exercise) -> Result<(), ()> {
compile_and_test(exercise, RunMode::NonInteractive)?;
Ok(())
}
fn compile_only(exercise: &Exercise) -> Result<bool, ()> {
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let progress_bar = ProgressBar::new_spinner();
progress_bar.set_message(format!("Compiling {}...", exercise).as_str());
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progress_bar.enable_steady_tick(100);
let _ = compile(&exercise, &progress_bar)?;
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progress_bar.finish_and_clear();
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success!("Successfully compiled {}!", exercise);
Ok(prompt_for_completion(&exercise, None))
}
fn compile_and_run_interactively(exercise: &Exercise) -> Result<bool, ()> {
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let progress_bar = ProgressBar::new_spinner();
progress_bar.set_message(format!("Compiling {}...", exercise).as_str());
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progress_bar.enable_steady_tick(100);
let compilation = compile(&exercise, &progress_bar)?;
progress_bar.set_message(format!("Running {}...", exercise).as_str());
let result = compilation.run();
progress_bar.finish_and_clear();
let output = match result {
Ok(output) => output,
Err(output) => {
warn!("Ran {} with errors", exercise);
println!("{}", output.stdout);
return Err(());
}
};
success!("Successfully ran {}!", exercise);
Ok(prompt_for_completion(&exercise, Some(output.stdout)))
}
fn compile_and_test(exercise: &Exercise, run_mode: RunMode) -> Result<bool, ()> {
let progress_bar = ProgressBar::new_spinner();
progress_bar.set_message(format!("Testing {}...", exercise).as_str());
progress_bar.enable_steady_tick(100);
let compilation = compile(exercise, &progress_bar)?;
let result = compilation.run();
progress_bar.finish_and_clear();
match result {
Ok(_) => {
success!("Successfully tested {}", &exercise);
if let RunMode::Interactive = run_mode {
Ok(prompt_for_completion(&exercise, None))
} else {
Ok(true)
}
}
Err(output) => {
warn!(
"Testing of {} failed! Please try again. Here's the output:",
exercise
);
println!("{}", output.stdout);
Err(())
}
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}
}
fn compile<'a, 'b>(
exercise: &'a Exercise,
progress_bar: &'b ProgressBar,
) -> Result<CompiledExercise<'a>, ()> {
let compilation_result = exercise.compile();
match compilation_result {
Ok(compilation) => Ok(compilation),
Err(output) => {
progress_bar.finish_and_clear();
warn!(
"Compiling of {} failed! Please try again. Here's the output:",
exercise
);
println!("{}", output.stderr);
Err(())
}
}
}
fn prompt_for_completion(exercise: &Exercise, prompt_output: Option<String>) -> bool {
let context = match exercise.state() {
State::Done => return true,
State::Pending(context) => context,
};
let success_msg = match exercise.mode {
Mode::Compile => "The code is compiling!",
Mode::Test => "The code is compiling, and the tests pass!",
Mode::Clippy => "The code is compiling, and 📎 Clippy 📎 is happy!",
};
println!();
println!("🎉 🎉 {} 🎉 🎉", success_msg);
println!();
if let Some(output) = prompt_output {
println!("Output:");
println!("{}", separator());
println!("{}", output);
println!("{}", separator());
println!();
}
println!("You can keep working on this exercise,");
println!(
"or jump into the next one by removing the {} comment:",
style("`I AM NOT DONE`").bold()
);
println!();
for context_line in context {
let formatted_line = if context_line.important {
format!("{}", style(context_line.line).bold())
} else {
context_line.line.to_string()
};
println!(
"{:>2} {} {}",
style(context_line.number).blue().bold(),
style("|").blue(),
formatted_line
);
}
false
}
fn separator() -> console::StyledObject<&'static str> {
style("====================").bold()
}