DCIPs/assets/eip-5050/ExampleStateContract.sol

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// SPDX-License-Identifier: CC0-1.0
pragma solidity ^0.8.0;
import {ERC5050State, Action} from "./ERC5050State.sol";
import {ERC5050, Action} from "./ERC5050.sol";
struct TokenInfo {
uint256 health;
uint256 healthRemaining;
uint256 power;
uint256 blockedAt;
uint256 blockPower;
uint256 lockedUntilBlock;
uint256 wins;
bool hasRegistered;
}
interface IFightGame {
function getStats(address _contract, uint256 _tokenId) external view returns (TokenInfo);
}
contract FightGame is IFightGame, ERC5050State {
bytes4 constant LIGHT_ATTACK_SELECTOR = bytes4(keccak256("fg.light-attack"));
bytes4 constant HEAVY_ATTACK_SELECTOR = bytes4(keccak256("fg.heavy-attack"));
bytes4 constant BLOCK_SELECTOR = bytes4(keccak256("fg.block"));
uint256 constant BLOCK_DECAY = 100;
uint256 constant LIGHT_ATTACK_DECAY = 200;
uint256 constant HEAVY_ATTACK_DECAY = 500;
mapping(address => mapping(uint256 => TokenInfo)) state;
constructor() {
_registerReceivable("fg.light-attack");
_registerReceivable("fg.heavy-attack");
_registerReceivable("fg.block");
}
function register(address _contract, uint256 _tokenId) external {
require(msg.sender == ownerOf(_contract, _tokenId), "sender not token owner");
require(!state[_contract][_tokenId].hasRegistered, "token already registered");
state[_contract][_tokenId] = TokenInfo(100, 100, 5, 0, 0, 0, true);
}
function getStats(address _contract, uint256 _tokenId) external view returns (TokenInfo){
return state[_contract][_tokenId];
}
function onActionReceived(Action calldata action, uint256 _nonce)
external
payable
override
onlyReceivableAction(action, _nonce)
{
TokenInfo storage from = state[action.from._address][action.from._tokenId];
require(from.healthRemaining > 0, "health 0");
require(block.number > from.lockedUntilBlock, "token locked");
if (action.selector == BLOCK_SELECTOR) {
from.blockPower = from.power * 3;
from.blockedAt = block.number;
from.lockedUntilBlock = block.number + BLOCK_DECAY;
return;
}
TokenInfo storage to = state[action.to._address][action.to._tokenId];
require(to.healthRemaining > 0, "target health 0");
uint256 damage;
if (action.selector == LIGHT_ATTACK_SELECTOR ) {
damage = from.power;
from.lockedUntilBlock = block.number + LIGHT_ATTACK_DECAY;
}
if (action.selector == HEAVY_ATTACK_SELECTOR) {
damage = from.power * 3;
from.lockedUntilBlock = block.number + HEAVY_ATTACK_DECAY;
}
if(to.blockedAt + BLOCK_DECAY > block.number) {
if(to.blockPower >= damage){
to.blockPower -= damage;
return;
}
damage -= to.blockPower;
}
if(to.healthRemaining > damage){
to.healthRemaining -= damage;
return;
}
// Winner gains loser's power and some health
from.power += to.power;
from.healthRemaining += to.power;
from.wins++;
to.healthRemaining = 0;
}
}
contract Fighter is ERC5050, ERC721 {
IFightGame stateContract;
constructor(address _stateContract) {
_registerAction("fg.light-attack");
_registerAction("fg.heavy-attack");
_registerSendable("fg.block");
stateContract = IFightGame(_stateContract);
}
// Update NFT render / metadata based on game stats
function tokenURICharacterEmoji(uint256 tokenId)
public
view
override
returns (string memory)
{
TokenInfo memory stats = stateContract.getStats(address(this), tokenId);
if(stats.healthRemaining == 0){
return unicode"😵";
}
if(stats.power > 100){
return unicode"🦾";
}
if(stats.power > 50){
return unicode"💪";
}
if(stats.power > 20){
return unicode"🤩";
}
if(stats.power > 5){
return unicode"😃";
}
return unicode"😀";
}
}